﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace MemoryTrainer
{
    public enum MemoryDifficulty {Easy, Medium, Hard};
    public class MemoryTrainer : Control
    {
        public MemoryDifficulty Difficulty { get; set; }

        public MemoryTrainer()
        {
            Difficulty = MemoryDifficulty.Easy;
        }
        public MemoryTrainer(MemoryDifficulty difficulty)
        {
            Difficulty = difficulty;
        }

        public void startGame()
        {
        }
    }
}
